3D ANIMATION AND MODELLING ADVANCED
- Industry standard architecture and design principles
- Advanced physics and extending the Unity 3D Physics engine
- Collision detection and level design Game and AR/VR design patterns (MVC, singleton, observer…)
- Advanced rendering and lighting Advanced animations.
- Integrating Artificial Intelligence into the simulation
- Exploring particle systems to create smoke, fire, water..
- Terrains and outdoor scenes
- Publishing to the Web using WebGL
- Detailed AR Project
- Detailed VR project